Assistant Lecturer in Department of Media
Ball State University
Muncie, IN
Job posting number: #7287651 (Ref:BSU45415)
Posted: October 23, 2024
Application Deadline: Open Until Filled
Job Description
The Department of Media at Ball State University, in collaboration with the School of Art, is seeking a talented visual effects artist or virtual production specialist to fill a full-time faculty position (non-tenure) in our undergraduate program. The successful candidate will teach visual effects and/or virtual production in the Department of Media, with collaborative teaching responsibilities in the School of Art. The new hire will work in our newly renovated studios, which include a virtual production environment, and will be an instrumental leader the colleges’ XR initiative.
Job Function:
The Department of Media at Ball State University, in collaboration with the School of Art, is seeking a talented visual effects artist or virtual production specialist to fill a full-time faculty position (non-tenure) in our undergraduate program. The successful candidate will teach visual effects and/or virtual production in the Department of Media, with collaborative teaching responsibilities in the School of Art. The new hire will work in our newly renovated studios, which include a virtual production environment, and will be an instrumental leader the colleges’ XR initiative.
Minimum Experience:
Minimum qualifications include:
1). Master’s degree in media, art, or a related field, with professional portfolio demonstrating visual effects or virtual production work.
or
2). Bachelor’s degree in media, art, or a related field, with 10 years of professional experience and a portfolio of professional visual effects or virtual production work.
Ability to produce content in and be able to effectively teach the following programs: Unreal Engine 5, Adobe After Effects, Adobe Premiere, Adobe Substance Painter and Autodesk Maya. Equivalent experience in other 3D software packages, such as Cinema 4D or Blender, will be considered.
1). Master’s degree in media, art, or a related field, with professional portfolio demonstrating visual effects or virtual production work.
or
2). Bachelor’s degree in media, art, or a related field, with 10 years of professional experience and a portfolio of professional visual effects or virtual production work.
Ability to produce content in and be able to effectively teach the following programs: Unreal Engine 5, Adobe After Effects, Adobe Premiere, Adobe Substance Painter and Autodesk Maya. Equivalent experience in other 3D software packages, such as Cinema 4D or Blender, will be considered.
Preferred Experience:
Terminal degree in media, art, or a related field. Preference will be given to candidates with experience in sound and video production, studio production, motion capture, node-based compositing, Houdini, ZBrush, or Unity. Applicants with MFAs are encouraged to apply.
At Ball State University, we recognize inclusive excellence as an integral endeavor to fulfill our University’s mission and our strategic plan. We recruit, support, and retain a diverse population of students, faculty, and staff. We encourage and reward diversity of thought. We promote a work environment that encourages and rewards innovation and creativity. We pledge to keep Inclusive Excellence at the highest level of institutional importance and as a foundation in all that we strive to do. Our over-arching goal for Inclusive Excellence is to adopt a university-wide Inclusive Excellence approach to academic, administrative support, and service functions of the university. We believe Inclusive Excellence must be infused in every step we take.